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Hot Zone

Parallel Plays.

Split jobs between the two zones and rotate with a purpose.

Last reviewed
The lay of the land

Know your angles.

  • Two separate zones sit on opposite diagonals of the arena.
  • Water, walls and bushes sit beside each zone, with open routes through the middle.

BrawlSide observations of the saved layout.

BrawlSide’s game plan

Three moves ahead.

  1. Agree who anchors one zone and who pressures the other.

  2. Watch the middle route before leaving your position to help across the map.

  3. When one zone is secure, rotate a spare teammate rather than abandoning every point at once.

The trap to avoid

Chasing the same opponent with all three players can leave both zones empty.

BrawlSide’s role suggestions

Build around the battlefield.

Find your brawler ↗ Build a team for this map ↗

Independent anchor

hold one zone while help is elsewhere.

Cover pressure

clear the walls and bushes around the contested zone.

Rotating support

use the middle route to turn one fight in your team’s favour.

Treat these as jobs for your team, rather than a fixed draft. These are editorial starting points, not win-rate rankings or playtested results.