
Flamespin
Official effect
Leaves a burning rock trail behind Carl as he spins with his Super.
Catch the return. Keep the pressure.

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YOUR LOADOUT. YOUR PLAYSTYLE.
Find your setup. Get to know your kit.
Your loadout, at a glance.








Turn your Super up a level.
A temporary power spike at Power 11: a stronger Super, with extra speed, damage, and shielding.

Official effect
Leaves a burning rock trail behind Carl as he spins with his Super.
The passive that shapes your play.
Passive abilities unlocked at Power 9. Choose one to shape how you play.

Effect awaiting review
A passive ability you equip at Power 9. This Star Power’s individual effect still needs a source review.

Official effect
Reduces incoming damage during Carl's Super.
BrawlSide’s take
The damage reduction makes a committed Super less fragile.
A little timing. A big difference.
An active ability unlocked at Power 7. Use it in battle, then wait for its cooldown.

Effect awaiting review
An active ability you equip at Power 7 and trigger during battle. This gadget’s individual effect still needs a source review.

Official effect
Makes Carl travel with his next thrown pickaxe.
BrawlSide’s take
Use the pickaxe movement to reposition when your current angle becomes unsafe.
Fine-tune the way you play.
Passive bonuses for the finishing touches. Your two slots unlock at Power 8 and Power 10.

Official effect
Increases movement speed inside bushes.

Official effect
Makes health recovery more effective while you are stationary.
BrawlSide’s take
Recover more effectively before another committed Super.

Official effect
Raises your damage while your health is below half.
BrawlSide’s take
Adds pressure when a close exchange leaves you below half health.

Official effect
Briefly exposes hidden opponents you damage, but does not counter invisibility granted by abilities.

Official effect
Adds a consumable shield that replenishes while your health is full.
BrawlSide’s take
Adds protection while you establish your first angle.

Official effect
Reduces the wait before your gadget can be used again.
BrawlSide’s take
Recover your movement tool sooner after a reposition.
Official effects. BrawlSide choices.
Base builds at Power 10. Buffies and NanoPowers need separate review.
Official catalog imported . Catalog source ↗
Position so the return path crosses an enemy route. Avoid committing your Super into a ready stun or knockback.
Fits players who enjoy learning attack geometry and balancing ranged pressure with close aggression.
Check your current resources and in-game upgrade costs before committing.
Read the upgrade checklist ↗Wall layout, open lanes, teammates, and recent balance changes can all change the decision.
Learn how to choose ↗Strategy notes snapshot: 10 Oct 2026. Qualitative advice, not a patch-tested ranking. Verify current mechanics in game.