Super Rare · Damage Dealer

CARL.

Catch the return. Keep the pressure.

Carl, full character
Medium learning curveMedium rangeControl
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YOUR LOADOUT. YOUR PLAYSTYLE.

Build & abilities.

Find your setup. Get to know your kit.

Last reviewed

Build your Carl

Your loadout, at a glance.

2 setups
Start here

Flexible lane control

Gadget
Flying Hook
Star Power
Protective Pirouette
Gear 1
Shield
Gear 2
Gadget Cooldown
Another approach

Extended close contests

Gadget
Flying Hook
Star Power
Protective Pirouette
Gear 1
Health
Gear 2
Damage

Hypercharge

Turn your Super up a level.

1 option

A temporary power spike at Power 11: a stronger Super, with extra speed, damage, and shielding.

Hypercharge

Flamespin

Official effect

Leaves a burning rock trail behind Carl as he spins with his Super.

Star Powers

The passive that shapes your play.

2 options

Passive abilities unlocked at Power 9. Choose one to shape how you play.

Star Power

POWER THROW

Effect awaiting review

A passive ability you equip at Power 9. This Star Power’s individual effect still needs a source review.

Gadgets

A little timing. A big difference.

2 options

An active ability unlocked at Power 7. Use it in battle, then wait for its cooldown.

Gadget

HEAT EJECTOR

Effect awaiting review

An active ability you equip at Power 7 and trigger during battle. This gadget’s individual effect still needs a source review.

Gadget

Flying Hook

Start here

Official effect

Makes Carl travel with his next thrown pickaxe.

BrawlSide’s take

Use the pickaxe movement to reposition when your current angle becomes unsafe.

Gears

Fine-tune the way you play.

6 options

Passive bonuses for the finishing touches. Your two slots unlock at Power 8 and Power 10.

Gear

Health

Official effect

Makes health recovery more effective while you are stationary.

BrawlSide’s take

Recover more effectively before another committed Super.

Gear

Damage

Official effect

Raises your damage while your health is below half.

BrawlSide’s take

Adds pressure when a close exchange leaves you below half health.

Gear

Vision

Official effect

Briefly exposes hidden opponents you damage, but does not counter invisibility granted by abilities.

Gear

Shield

Start here

Official effect

Adds a consumable shield that replenishes while your health is full.

BrawlSide’s take

Adds protection while you establish your first angle.

Gear

Gadget Cooldown

Start here

Official effect

Reduces the wait before your gadget can be used again.

BrawlSide’s take

Recover your movement tool sooner after a reposition.

Official effects. BrawlSide choices.
Base builds at Power 10. Buffies and NanoPowers need separate review.

Official catalog imported . Catalog source ↗

The upside

Where Carl shines

  • The returning pickaxe can threaten a second hit
  • Useful terrain can improve repeated pressure
The trade-off

Know your limits

  • Attack timing depends on the pickaxe returning
  • Crowd control can punish an aggressive Super
Take it into the match

One habit to practice

Position so the return path crosses an enemy route. Avoid committing your Super into a ready stun or knockback.

Modes to explore

Your next investment

Should you upgrade?

Fits players who enjoy learning attack geometry and balancing ranged pressure with close aggression.

Check your current resources and in-game upgrade costs before committing.

Read the upgrade checklist ↗
Keep learning

The map changes the pick.

Wall layout, open lanes, teammates, and recent balance changes can all change the decision.

Learn how to choose ↗

Strategy notes snapshot: 10 Oct 2026. Qualitative advice, not a patch-tested ranking. Verify current mechanics in game.