Epic · Tank

TRUNK.

Bring the colony. Contest the space.

Trunk, full character
Medium learning curveShort rangeControl
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YOUR LOADOUT. YOUR PLAYSTYLE.

Build & abilities.

Find your setup. Get to know your kit.

Last reviewed

Build your Trunk

Your loadout, at a glance.

2 setups
Start here

Measured close-range starter

Gadget
For the Queen!
Star Power
Colony Scouts
Gear 1
Health
Gear 2
Damage
Another approach

Bush approaches

Gadget
For the Queen!
Star Power
Colony Scouts
Gear 1
Speed
Gear 2
Gadget Cooldown

Hypercharge

Turn your Super up a level.

1 option

A temporary power spike at Power 11: a stronger Super, with extra speed, damage, and shielding.

Hypercharge

Retread

Official effect

Makes Trunk’s Super leave ants on enemies that damage them over time.

Star Powers

The passive that shapes your play.

2 options

Passive abilities unlocked at Power 9. Choose one to shape how you play.

Star Power

NEW INSECT OVERLORDS

Effect awaiting review

A passive ability you equip at Power 9. This Star Power’s individual effect still needs a source review.

Star Power

Colony Scouts

Start here

Official effect

Ants provide vision inside bushes.

BrawlSide’s take

Use the revealed approach to decide whether to advance or wait for teammates.

Gadgets

A little timing. A big difference.

2 options

An active ability unlocked at Power 7. Use it in battle, then wait for its cooldown.

Gadget

For the Queen!

Start here

Official effect

Instantly spreads ants over a large area.

BrawlSide’s take

Spread ants around the route you want to contest.

Gadget

WORKER ANTS

Effect awaiting review

An active ability you equip at Power 7 and trigger during battle. This gadget’s individual effect still needs a source review.

Gears

Fine-tune the way you play.

6 options

Passive bonuses for the finishing touches. Your two slots unlock at Power 8 and Power 10.

Gear

Speed

Official effect

Increases movement speed inside bushes.

BrawlSide’s take

Move through bushes to reach a useful angle before revealing your approach.

Gear

Health

Start here

Official effect

Makes health recovery more effective while you are stationary.

BrawlSide’s take

Stop attacking behind cover to recover before making another approach.

Gear

Damage

Start here

Official effect

Raises your damage while your health is below half.

BrawlSide’s take

Adds pressure when a close fight leaves you below half health; avoid forcing an unsafe duel.

Gear

Vision

Official effect

Briefly exposes hidden opponents you damage, but does not counter invisibility granted by abilities.

Gear

Shield

Official effect

Adds a consumable shield that replenishes while your health is full.

Gear

Gadget Cooldown

Official effect

Reduces the wait before your gadget can be used again.

BrawlSide’s take

Shortens the wait for the utility you use to engage, reposition or recover.

Official effects. BrawlSide choices.
Base builds at Power 10. Buffies and NanoPowers need separate review.

Official catalog imported . Catalog source ↗

The upside

Where Trunk shines

  • Ant-based effects influence contested space
  • Optional scouting helps check hidden threats
The trade-off

Know your limits

  • Closing distance can be difficult
  • Ability choices change what the colony provides
Take it into the match

One habit to practice

Keep the colony relevant to the objective. If using Colony Scouts, use revealed information before your team advances.

Modes to explore

Your next investment

Should you upgrade?

Consider Trunk if you like durable objective play with additional area effects.

Check your current resources and in-game upgrade costs before committing.

Read the upgrade checklist ↗
Keep learning

The map changes the pick.

Wall layout, open lanes, teammates, and recent balance changes can all change the decision.

Learn how to choose ↗

Strategy notes snapshot: 10 Oct 2026. Qualitative advice, not a patch-tested ranking. Verify current mechanics in game.