Mythic · Controller

GENE.

One good pull can change the round.

Gene, full character
Hard learning curveLong rangeSupport
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YOUR LOADOUT. YOUR PLAYSTYLE.

Build & abilities.

Find your setup. Get to know your kit.

Last reviewed

Build your Gene

Your loadout, at a glance.

2 setups
Start here

Protect your position

Gadget
Lamp Blowout
Star Power
Spirit Slap
Gear 1
Shield
Gear 2
Gadget Cooldown
Another approach

Repeated team trades

Gadget
Lamp Blowout
Star Power
Spirit Slap
Gear 1
Health
Gear 2
Damage

Hypercharge

Turn your Super up a level.

1 option

A temporary power spike at Power 11: a stronger Super, with extra speed, damage, and shielding.

Hypercharge

Hyper Hands

Official effect

Splits Gene’s Super into three hands that can each grab an opponent.

Star Powers

The passive that shapes your play.

2 options

Passive abilities unlocked at Power 9. Choose one to shape how you play.

Star Power

MAGIC PUFFS

Effect awaiting review

A passive ability you equip at Power 9. This Star Power’s individual effect still needs a source review.

Star Power

Spirit Slap

Start here

Official effect

Adds damage when Gene's Super hits an enemy.

BrawlSide’s take

A successful Super now contributes damage as well as the pull.

Gadgets

A little timing. A big difference.

2 options

An active ability unlocked at Power 7. Use it in battle, then wait for its cooldown.

Gadget

VENGEFUL SPIRITS

Effect awaiting review

An active ability you equip at Power 7 and trigger during battle. This gadget’s individual effect still needs a source review.

Gears

Fine-tune the way you play.

7 options

Passive bonuses for the finishing touches. Your two slots unlock at Power 8 and Power 10.

Gear

Health

Official effect

Makes health recovery more effective while you are stationary.

BrawlSide’s take

Recover more effectively before looking for another pull.

Gear

Damage

Official effect

Raises your damage while your health is below half.

BrawlSide’s take

Adds pressure if you need to fight while below half health.

Gear

Vision

Official effect

Briefly exposes hidden opponents you damage, but does not counter invisibility granted by abilities.

Gear

Shield

Start here

Official effect

Adds a consumable shield that replenishes while your health is full.

BrawlSide’s take

Adds an opening buffer while you look for a useful Super.

Gear

Gadget Cooldown

Start here

Official effect

Reduces the wait before your gadget can be used again.

BrawlSide’s take

Recover your close-range defensive tool sooner.

Official effects. BrawlSide choices.
Base builds at Power 10. Buffies and NanoPowers need separate review.

Official catalog imported . Catalog source ↗

The upside

Where Gene shines

  • Split projectiles support distant pressure
  • A pull can isolate an important opponent
The trade-off

Know your limits

  • A pulled enemy may still be dangerous up close
  • Poor team positioning reduces follow-up damage
Take it into the match

One habit to practice

Before pulling, check your ammunition and your teammates. Bring a vulnerable enemy into a prepared team, not a tank into yourself.

Modes to explore

Your next investment

Should you upgrade?

An option for players who value patient pressure and coordinated target selection.

Check your current resources and in-game upgrade costs before committing.

Read the upgrade checklist ↗
Keep learning

The map changes the pick.

Wall layout, open lanes, teammates, and recent balance changes can all change the decision.

Learn how to choose ↗

Strategy notes snapshot: 10 Oct 2026. Qualitative advice, not a patch-tested ranking. Verify current mechanics in game.